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-Minor fixes.
Added: Spoiler: List_All_Skills This will return a List-SkillName- of all skills in the system. EX: C#: List<SkillName> Skillz = Bittiez.Tools.List_All_Skills(); Spoiler: List_Items_In_Container This will return a list of all items in a container, if Search_Sub_Containers is true, it will recursevly search all containers recursevly. Ex: C#: List<Item> Items = List_Items_In_Container((BaseContainer)Mobile.Backpack, true);
List<SkillName> Skillz = Bittiez.Tools.List_All_Skills();
List<Item> Items = List_Items_In_Container((BaseContainer)Mobile.Backpack, true);