[2.0] Tools without specified uses
This is a little fix I have found a while ago on the forums. Now I updated it for RUNUO 2.0.
I don't know who originally did this, I don't want any credit.
I love this as it makes tools more realistic (although less balanced?!)...
What it does: Your tools won't have usesremaining after this update
Installation: Just backup your old basetool.cs and craftitem.cs and put the modded ones into your custom scripts folder.
Have fun.
Lia
Be aware: big bug with serialization!!! Don't use!!! I am just trying to find out what is wrong. Will post new later. 7/25/2006
This is a little fix I have found a while ago on the forums. Now I updated it for RUNUO 2.0.
I don't know who originally did this, I don't want any credit.
I love this as it makes tools more realistic (although less balanced?!)...
What it does: Your tools won't have usesremaining after this update
Installation: Just backup your old basetool.cs and craftitem.cs and put the modded ones into your custom scripts folder.
Have fun.
Lia
Be aware: big bug with serialization!!! Don't use!!! I am just trying to find out what is wrong. Will post new later. 7/25/2006