Battle for Brittania Prison 3/29 7:30 PM EST

Discussion in 'General Discussion' started by MusclyBarbarian, Mar 27, 2011.

  1. MusclyBarbarian Sorceror

    The Orcs were caught by surprise and suffered heavy losses at their stronghold of Skara Brae, but are wasting no time in retaliating against the Crusaders. They will soon launch with all their forces at the Crusaders isolated at Britannia Prison.


    Tuesday night at 7:30 PM EST (Begin gathering to set up defenses at 7:00)
    Battle for Yew Prison.png

    http://img687.imageshack.us/img687/4627/publishtwo.png

    publishtwo.png

    Current Strongholds:
    1 | Britannia Prison | Crusaders
    2 | Yew | Orcs
    3 | Yew Forest | Orcs
    4 | Orc Fort Forest | Orcs
    5 | Blighted Grove | Crusaders
    6 | Flower Grove | Crusaders
    7 | Snake's Pass Forest | Crusaders
    8 | Wrong | Orcs
    9 | Wind | Orcs
    10 | Compassion | Crusaders
    11 | Skara Brae | Crusaders
    12 | Minoc | Orcs
    13 | West Windemere Wood | Crusaders
    14 | Covetous Forest | Orcs
    15 | Vesper | Crusaders
    16 | East Windemere Wood | Crusaders
    17 | Cove | Orcs
    18 | Bog of Desolation | Crusaders
    19 | Britannia Forest | Orcs
    20 | Crimson Plains | Crusaders
    21 | Britain | Crusaders
    22 | Ranger Hut Forest | Crusaders
    23 | Forest of Spirituality | Crusaders
    24 | Fens of the Dead | Orcs
    25 | Destard | Orcs
    26 | Trinsic | Crusaders
    27 | Southern Jungle | Orcs
    28 | Jhelom | Crusaders
    29 | Southern Islands | Orcs
    30 | Buccaneer's Den | Orcs
    31 | Serpent's Hold | Crusaders
    32 | Occlo | Orcs
    33 | Magincia | Crusaders
    34 | Fire Temple | Orcs
    35 | Nujel'm | Crusaders
    36 | Dagger Isle | Orcs
    37 | Moonglow | Crusaders

    Rules of Battle: Violators will be removed from guild
    No looting
    Only store-bought potions will be allowed (Dexxers can't have greater than lesser poison on weapon)
    No Mounts
    No Monster Loot (Including jewelry; I will watch RPVs after the fact to check for jewelry used)
    Only allowed armor or items are that which can be bought from NPCs or crafted by basic non-runic tools.
    No modded spellbooks equipped.
    No aggressive mage summons

    - Wearing the deathrobe will prevent you from being attacked and attacking, as well as doing beneficial acts towards friendlys
    - Once picking up your corpse the robe will vanish, so to prevent an instant gankfest/res kill in that situation, if the player wishes to regain his balance (heal themselves) free from all attacks as if he were wearing a death robe, he must be standing on top of his corpse (bones) for the time being, he is safe until his bones disappear or he stumbles off his corpse
    - Now, to combat accidentally stepping off of that tile, it's your fault if someone notices it, be careful
    - Granted enemies could be huddling over someones corpse waiting for them to jump off to attack, but this being so, not everyone could be at every corpse at the same time, which could lead into coordinated guild comebacks through Guild/Party Chat

    Battles will last for a set number of kills or time limit. The victor of the battle will then control the territory.

    Disallowed Skills
    Animal Taming
    Animal Lore
    Veterinary
    Ninjitsu
    Bushido
    Necromancy
    Chivalry
    Stealth
    Spellweaving
  2. Sundoom Sorceror

    Vile orcs, they knew we have the advantage in warfare, now they're tryin to bolster their ranks with some of the most dangerous of criminals in all of Britainnia.

    To arms my brothers! We must defend the prison even at the cost of our lives!
  3. lukin69 Knight

    Urka keel soft hoomie!
  4. Sundoom Sorceror

    This soft hoomie as you say, chased you discusting orcs all over Skara Brae. They only stopped running and attacked me when they had numbers, pathetic.
  5. Insomniac- Squire

    More bloodshed await, Skara Brae was but a meer sample of the strength of the Crusaders!
  6. serotonin Traveler

    Whaaat? :( I wanted to boost the "red" on my suit by wearing a Red Dragon helmet ... :(
  7. MusclyBarbarian Sorceror

    I was informed that armor can give high (25) resists. If this wrong, correct me.
  8. lukin69 Knight

    from stratics:

    Various monsters give scales as loot. Scales can be used to make scale armor. Scale armor has special defensive attributes, depending on the color. Scale armor can only be created by an experienced smith, as it is even harder to make than plate armor.




    Color Found on Good for Bad for
    Black
    [IMG] Serpentine Dragon and Shadow Wyrm Physical Resist Energy Resist
    Blue
    [IMG] Sea Serpents Energy Resist Poison Resist
    Green
    [IMG] Swamp Dragon Poison Resist Fire Resist
    Red
    [IMG] Drake and Dragon Fire Resist Cold Resist
    White
    [IMG] Serpentine Dragon and White Wyrm Cold Resist Physical Resist
    Yellow
    [IMG] Drake and Dragon Luck Physical Resist
    Scales of various colors can also be found as loot on Chaos Dragoons. and Rikktor
  9. serotonin Traveler

    I think with Runics, yes... But here are the stats from my crafed non-runic Dragon Helmet:

    8/16/1/12/5 - 20% dura

    It has LESS total resists than my Exceptional Val Helmet (non-runic) : 9/9/10/12/8
    Just more weighted on a given resist.

    P.s. Even with the helm, my Magic Resist offers a higher base resist than all my armour for a few stats.
  10. lukin69 Knight

    doesnt matter, 16-12 are the enhanched resists
  11. MusclyBarbarian Sorceror

    What is the highest possible individual resist using dragon scales?
  12. serotonin Traveler

    Sure, you say "enhanced resists", but they are not enhanced by luck, chance, or greater access to expensive runics and items... They are enhanced on the same common, repeatable game mechanisms that anyone else can access with a standard blacksmith.

    Also, let's say my arms lore bonus takes one of my exceptional armour stats above 16, that also disqualifies it from being used? Looks like I'll have to take more care in crafting my items to max out my resists... <<<----- which defeats the object:
    From what I gather, the rule of removing runic items/jewelery and monster loot is to remove the elite items being used in standard PvP to make it accessible by all. Dragon armour is acquirable by all with no greater or lesser chance of producing one piece of dragon armour than another and with no greater bonus. That is why I think it should be allowed.
  13. Lucifall Knight

    Dragon armor will give higher specific resist at the cost of lower resist in another type. A red dragon piece of armor will have little to no cold. I fail to see why they aren't allowed.

    They may gain an advantage agaisnt an specific type of attack, but will be left weak to other.
  14. serotonin Traveler

    I think 18 on a helmet. That is the basic 3% for the armour, +5% for arms lore (max), plus 10% for scale weighting.
    Of course, everything else will suffer (Red Dragon scales give a LOSS to total cold resist, for example). It balances out (and disadvantages) total resists. To me, it's just decoration. I'd wear a green dragon helm, were I an orc. I don't even know what resist that boosts.
  15. Sundoom Sorceror

    25 - in rare its 27 (made legs)

    dragon can be used pretty easy to 70 a few resists (namely phys/fire), makin it harder to pvp since mages mainly use fire or energy and dexxers use phys. highest u can get with plate is 16 (some 17-18), but everythin else gets pretty low since you can only get 48 total on any armor with verite/valorite.

    less resist with any other ingots

    (i'd have to smith more to see what the normal is for total resis)
  16. serotonin Traveler

    How is that possible? The base resist of ALL dragon armour pieces is 3%.
    Add the max arms lore bonus 5%.
    Add 10% for scale weighting.

    = 3 + 5 + 10 = 18.

    Without RUNICS, I don't see it being possible to get higher than 18...
  17. Sundoom Sorceror

    legs, 2/27/3/1/2 - i'd like to know myself, but its apparently possible

    (add-on)

    used 500 red scales makin only dragon legs, those and a 25 came out of everythin i made
  18. Bile Knight

    No Necromancy, No Chivalry


    http://www.uoguide.com/Divine_Fury < - 10% Swing 10% Damage
    http://www.uoguide.com/Consecrate_Weapon < - Virtually makes not having equal resist pointless

    Granted Divine Fury gives a -20% Defense Chance, but what is the point of being able to attain Property Bonuses when we can't use modded armor?

    I think we should remove all the AoS+ and beyond skills from play, aside from one. . .. Focus = Dexxer (Metal) /\ (Leather) Mage = Meditation
  19. serotonin Traveler

    Without runics? Why would you waste 500 red dragon scales on non-runic legs? :/
  20. lukin69 Knight

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