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[2.x] BoxerChat 1.5

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Bittiez

Sorceror
Bittiez submitted a new resource:

BoxerChat (version 0.0.1) - A chat system with a gump displaying chat messages

What is this?
This is a chat system for players to use, it also comes with a gump that displays all the chat messages in it(No more searching journals to find what they said!)

Information?
First of all, keep in mind this is a very new system, and I plan to develop it further and provide more extensive features.

This displays a gump:
View attachment 82978
Showing all messages(Well, up to 50) in the gump conveniently :)

Hows...

Read more about this resource...
 

Erevan

Sorceror
Haven't had a chance to test this myself, but when you say it doesn't "work" with Knives Chat - are you saying it's incompatible (meaning it may conflict), or you simply don't recommend attempting to combine the two (which I have no desire to do).
 

Bittiez

Sorceror
for the public static string[] NameColors, I'd recommend changing that to an Enum. Some info on that you can find: http://msdn.microsoft.com/en-US/library/sbbt4032(v=vs.80).aspx

but that way you can reference the int for the color/hex with something like (int)Color.Player
Hex colors aren't int =/ That was my original idea though :)

Haven't had a chance to test this myself, but when you say it doesn't "work" with Knives Chat - are you saying it's incompatible (meaning it may conflict), or you simply don't recommend attempting to combine the two (which I have no desire to do).

It will actually work just fine, but you would have two conflicting commands(knives uses [c, you would have to remove [c from this script)
 

Erevan

Sorceror
Makes much more sense. Also, time-stamps are a bit quirky. New messages update all previous messages to the current time. So for example (bear with me, it's nearly 3am):

User A posts "Hello" at 2:39am
User B posts "Hi" at 2:39am
User C posts "I'm back" at 2:45am and the two messages above are changed to 2:45am
 

Bittiez

Sorceror
Makes much more sense. Also, time-stamps are a bit quirky. New messages update all previous messages to the current time. So for example (bear with me, it's nearly 3am):

User A posts "Hello" at 2:39am
User B posts "Hi" at 2:39am
User C posts "I'm back" at 2:45am and the two messages above are changed to 2:45am
Thanks, didn't even cross my mind but it was a total fail on my part :)
 

Erevan

Sorceror
Quick bug report: the system doesn't automatically purge the chat window once it reaches 50 messages.

Also, I just wanted to offer a 'thanks' for this release. I've been planning on designing an in-game chat console for Staff, to avoid the constant mishaps of using [C instead of [S and having Staff chat blasted globally. But this will make a nice base to start from. I may just wait to see where you go with this first, though. :)
 

Bittiez

Sorceror
Quick bug report: the system doesn't automatically purge the chat window once it reaches 50 messages.

Also, I just wanted to offer a 'thanks' for this release. I've been planning on designing an in-game chat console for Staff, to avoid the constant mishaps of using [C instead of [S and having Staff chat blasted globally. But this will make a nice base to start from. I may just wait to see where you go with this first, though. :)
Although I haven't actually tested the message limit, it shouldn't purge, it will only remove messages past 50(so if you have 50, and someone writes a message, the oldest message(51) should be deleted). Also working on adding the staff tab right now :)
 

Erevan

Sorceror
Doesn't appear to be doing that. I've had several users attempt to use the box, but once it reached the 50th message, it just sits.

- As for the Staff capabilities, my goal would likely be a bit more complex. I'm actually not going to make this available to anyone other than Staff. I intend to set it to pop open on log-in for Staff members, and potentially find a way to add a text input field below the chat log. Essentially turning it into a mini-instant messenger for Staff. :)
 

Bittiez

Sorceror
Doesn't appear to be doing that. I've had several users attempt to use the box, but once it reached the 50th message, it just sits.

- As for the Staff capabilities, my goal would likely be a bit more complex. I'm actually not going to make this available to anyone other than Staff. I intend to set it to pop open on log-in for Staff members, and potentially find a way to add a text input field below the chat log. Essentially turning it into a mini-instant messenger for Staff. :)
My original intent was to have a text box too, but I haven't gotten to that part yet, maybe ill add it in this release(should be in the next hour or two)
 

Bittiez

Sorceror
Quick bug report: the system doesn't automatically purge the chat window once it reaches 50 messages.

Also, I just wanted to offer a 'thanks' for this release. I've been planning on designing an in-game chat console for Staff, to avoid the constant mishaps of using [C instead of [S and having Staff chat blasted globally. But this will make a nice base to start from. I may just wait to see where you go with this first, though. :)
You are correct, it was actually removing the newest message(so what they typed didn't get posted) it will be fixed in 0.0.5 :)
 

Erevan

Sorceror
Final suggestion (not sure how valuable it is, but I know you welcome them): I noticed you added an ability to disable guild/Staff chat; how about an ability to disable world chat? Others may notice my post about Staff-only, and could find a similar use. Ultimately its your release, so it may be more trouble than it's worth.
 

Bittiez

Sorceror
Final suggestion (not sure how valuable it is, but I know you welcome them): I noticed you added an ability to disable guild/Staff chat; how about an ability to disable world chat? Others may notice my post about Staff-only, and could find a similar use. Ultimately its your release, so it may be more trouble than it's worth.

Its actually really easy to enable/disable world chat, ill have it done in the next release :)
 

Bittiez

Sorceror
When you add the text box to it will you remove the [c command?
Current version that I just uploaded has the text box, has normal [commands available for each tab(You can just set the settings for these to have no prefixes, it will disable them) and you can enable/disable all tabs now
 
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