[Bug Report] Object Delay On OSI
This is something I noticed on Retribution with the Beta 2d client before they changed the packet tables. To move stacked objects like potions and resources you have to turn off object delay in razor or the stack dissapears until you close the container it was in or relog. It prevents you from moving the pile at all.
This is something I noticed on Retribution with the Beta 2d client before they changed the packet tables. To move stacked objects like potions and resources you have to turn off object delay in razor or the stack dissapears until you close the container it was in or relog. It prevents you from moving the pile at all.