Praxiiz
Sorceror
My goal is to find a way to force the client to reload map data at an arbitrary time.
Does anyone have any extensive experience in disassembling the client? I've been working through sections of it a little at a time in Ida Pro, trying to find where it loads map data after it updates the player's position.
If I change data in one of the memory-mapped map files (map0.mul), I see no immediate change on screen, but after moving away and coming back, I can see the change. I would really like to find a way to force the client to reload that part of the map immediately.
Does anyone have any extensive experience in disassembling the client? I've been working through sections of it a little at a time in Ida Pro, trying to find where it loads map data after it updates the player's position.
If I change data in one of the memory-mapped map files (map0.mul), I see no immediate change on screen, but after moving away and coming back, I can see the change. I would really like to find a way to force the client to reload that part of the map immediately.