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Crash, NullReferenceException

RedDragonAdm

Wanderer
Hello People.

We are running RunUO on Linux with Mono.

And some times, ingame we get: "The Server has Crashed"

and we get this on the console:
System.NullReferenceException: Object reference not set to an instance of an object
at Server.Mobiles.PlayerMobile.AllowSkillUse (SkillName skill) [0x00000] in <filename unknown>:0
at Server.Skills.UseSkill (Server.Mobile from, Int32 skillID) [0x00000] in <filename unknown>:0
at Server.Network.PacketHandlers.TextCommand (Server.Network.NetState state,

Server.Network.PacketReader pvSrc) [0x00000] in <filename unknown>:0
at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000] in <filename unknown>:0
at Server.Network.MessagePump.Slice () [0x00000] in <filename unknown>:0
at Server.Core.Main (System.String[] args) [0x00000] in <filename unknown>:0
how can we fix this?

i can't run runuo with debug mode at this time.
 
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