{ expected?
Code:
Notsure what is wrong but this is what its saying for this script, I cant find the missing sign? please help? Its on line 59, says } expected?
using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a hill giants corpse" )]
public class HillGiantSmith : BaseCreature
{
[Constructable]
public HillGiantSmith() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a hill giant smith";
Body = 76;
BaseSoundID = 609;
Hue = 1822;
SetStr( 836, 1400 );
SetDex( 826, 1145 );
SetInt( 281, 305 );
SetHits( 2322, 3351 );
SetDamage( 13, 20 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 35, 45 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 25, 35 );
SetResistance( ResistanceType.Poison, 30, 40 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.EvalInt, 85.1, 100.0 );
SetSkill( SkillName.Magery, 85.1, 100.0 );
SetSkill( SkillName.MagicResist, 80.2, 110.0 );
SetSkill( SkillName.Tactics, 60.1, 80.0 );
SetSkill( SkillName.Wrestling, 40.1, 50.0 );
Fame = 11500;
Karma = -11500;
VirtualArmor = 40;
PackGold( 300, 450 );
PackMagicItems( 1, 5 );
PackMagicItems( 1, 5 );
PackScroll( 1, 7 );
if ( Utility.Random( 100 ) == 0 )
{
switch( Utility.RandomMinMax( 1, 8 ) )
{
PackItem(new Carrot (3) );
}
}
public override int Meat{ get{ return 4; } }
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
public override int TreasureMapLevel{ get{ return 5; } }
private DateTime m_NextBomb;
private int m_Thrown;
public override void OnActionCombat()
{
Mobile combatant = Combatant;
if ( combatant == null || combatant.Deleted || combatant.Map != Map || !InRange( combatant, 18 ) || !CanBeHarmful( combatant ) || !InLOS( combatant ) )
return;
if ( DateTime.Now >= m_NextBomb )
{
ThrowBomb( combatant );
m_Thrown++;
if ( 0.5 >= Utility.RandomDouble() && (m_Thrown % 2) == 1 ) // 75% chance to quickly throw another bomb
m_NextBomb = DateTime.Now + TimeSpan.FromSeconds( 5.0 );
else
m_NextBomb = DateTime.Now + TimeSpan.FromSeconds( 10.0 + (10.0 * Utility.RandomDouble()) ); // 5-15 seconds
}
}
public void ThrowBomb( Mobile m )
{
DoHarmful( m );
this.MovingParticles( m, 0x11B6, 1, 0, false, true, 0, 0, 9502, 6014, 0x11D, EffectLayer.Waist, 0 );
new InternalTimer( m, this ).Start();
}
private class InternalTimer : Timer
{
private Mobile m_Mobile, m_From;
public InternalTimer( Mobile m, Mobile from ) : base( TimeSpan.FromSeconds( 1.0 ) )
{
m_Mobile = m;
m_From = from;
Priority = TimerPriority.TwoFiftyMS;
}
protected override void OnTick()
{
m_Mobile.PlaySound( 0x11D );
AOS.Damage( m_Mobile, m_From, Utility.RandomMinMax( 30, 60 ), 100, 0, 0, 0, 0 );
}
}
public HillGiantSmith( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}