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Hirelings, faction guards, mercs - after log off

suttenjohn

Sorceror
Hi all,

I have searched a bit and I am looking for a way that will allow a player to hire guards, and they stay on and patrol after the player logs off. I have looked at the government system and it is overkill for my purpose. What I am really looking for is a way to add hirelings, faction guards etc. into a player guild. if a player from another guild that is not in alliance or the same guild they will try to kill that character. (same for someone else bringing their hirelings, faction guards, etc.)

Thanks!
 

brianthekind

Wanderer
Faction guards patrol after the sheriff logs off.

Command Effect
“I am Sheriff” This command allows the Faction Sheriff to perform his official duties, such as hiring faction guards.
“I honor your leadership” If the giver has 10 or more kill points, this will transfer kill points from one faction player to another
in the same faction. Giver will lose 5 kill points, receiver will gain 4 kill points. One point is lost in the transfer.
“I wish to access the city treasury” The faction Finance Minister is able to access the town finance options by speaking this out loud.
“Message faction” The faction Finance Commander is can send a message to all online members in his faction. There is a limit
of one message per hour.
“Orders” – “Attack [faction]“ When said in sequence to a faction guard, the guard will attack members of the named faction on sight.
“Orders” – “Follow” When said in sequence to a faction guard, the guard will follow the faction member and thus protect him.
“Orders” – “Ignore [faction]“ When said in sequence to a faction guard, the guard will ignore members of the named faction
“Orders” – “Patrol” When said in sequence to a faction guard, the guard will patrol the area he is in at that moment.
“Orders” – “Warn [faction]“ When said in sequence to a faction guard, the guard will warn when members of named faction are around.
“You are fired” When said by the Faction Commander to a faction guard, this command will dismiss the NPC.
 
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