using System;
using Server;
using System.IO;
using System.Collections;
using Server.Multis;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using System.Runtime.Serialization;
using Server.Targeting;
using Server.Commands;
using Server.Commands.Generic;
namespace Server.Engines.XmlSpawner2
{
public class WriteMulti
{
private class TileEntry
{
public int ID;
public int X;
public int Y;
public int Z;
public TileEntry(int id, int x, int y, int z)
{
ID = id;
X = x;
Y = y;
Z = z;
}
}
public static void Initialize()
{
CommandSystem.Register("WriteMulti", XmlSpawner.DiskAccessLevel, new CommandEventHandler(WriteMulti_OnCommand));
}