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Krrios' Client Beta 11 Released

krrios

Administrator
Krrios' Client Beta 11 Released

I've released a new version of my client. Until the downloads section is fixed, it's available here: http://www.runuo.com/krrios/kuoc_beta11_r1.zip



Among other things I've no doubt forgotten, this release has the following changes:

  • Attempting to stop movement by releasing the right mouse button over text or party healthbars now functions correctly.
  • Party healthbars no longer disappear when the owner is offscreen. They remain onscreen with a white name. (1)
  • System message spam prevention: system messages repeated in quick succession will be condensed into a single message. The number of messages condensed is appended to the message. (2)
  • Added 'target smart' macro:
    • In addition to remembering your last target, the client now remembers the last player you targeted harmfully and beneficially. When using the macro it will target appropriately based on the current target type; if it's harmful, it targets the last harmful; if it's beneficial, it targets the last beneficial; if it's neutral, it targets the absolute last target.
    • Example: you and your friend are ganking some n00b. You heal your friend and then ebolt the n00b. You then cast heal and your smart target macro targets your friend, not the newb. If you then cast ebolt again and his the macro, the nub will be targeted, not your friend.
    • Like last target, neither last harmful nor last beneficial can ever be yourself.
    • Neutral targets (such as teleport) do not change the last harmful/beneficial target, which allows such spells (or other) to be used while keeping the enemy/friend targeted.
    • Targeting icons added to visualize each last target. (3)
  • Added 'target unfriended player' macro. See Friend command.
  • Added 'target non-partied player' macro.
  • Auto-target commands (unfriended, non-partied, by notoriety..) will no longer target innocent players if they are under guard protection.
  • Houses now collapse into their foundations when you are not inside them, allowing you to see inside.
  • Item mover commands now use a queue system to get optimal speed. Progress is displayed and multiple movement commands can be executed in sequence.
  • Additional commands added: (see ingame information browser for further details)
    • DefaultRegs
    • MakeRegs
    • RegBag
    • RegDrop
    • RegStock
    • ClearMoves
    • BuyHorse
    • UseGate
    • Target
    • Friend
 
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