Linux again, but it is getting close to run
Hi there,
a few days ago a new mono version was released and it solves many Problems. My System is a Suse 10.2 running mono 2.5.
In the Fixes for Linux threat are some hints how to modify Scripts...
I use latest RunUO SVN with the modified Server Scripts collected by RavenTUS without his Utility.cs, that one works nativly.
The Server runs stable and there are no crashes, but the dropping into the tiles problem still exists. If anyone got an Idea how to solve, or is interested in solving with me, let me know! I figured out that all if mono lines in the tilematix.cs and tilematrixpatch.cs aren't needed anymore except the "private static byte[] m_Buffer;" line.
If you would like to join me in building up a runnable version on linux add me on icq: 74-591-632
so far
Saba
I attached my working runuo.exe file, start with "mono runuo.exe"
Hi there,
a few days ago a new mono version was released and it solves many Problems. My System is a Suse 10.2 running mono 2.5.
In the Fixes for Linux threat are some hints how to modify Scripts...
I use latest RunUO SVN with the modified Server Scripts collected by RavenTUS without his Utility.cs, that one works nativly.
The Server runs stable and there are no crashes, but the dropping into the tiles problem still exists. If anyone got an Idea how to solve, or is interested in solving with me, let me know! I figured out that all if mono lines in the tilematix.cs and tilematrixpatch.cs aren't needed anymore except the "private static byte[] m_Buffer;" line.
If you would like to join me in building up a runnable version on linux add me on icq: 74-591-632
so far
Saba
I attached my working runuo.exe file, start with "mono runuo.exe"