MarciXs
Sorceror
Hey Everyone,
I've been working on a shard Ultimadia. The website is : http://www.ultimadia.com
And I'm at a point where I would love to have someone to work with me. Ultimadia is not your traditional free-shard, well it is not going to be anyway. No era specifics no OSI cloning, just pure use of UO data and ones ability to imagine/dream. To create a 'living' world is the goal.
My own abilities are Scripting and Web dev. Not too much of a designer. But I can design stuff.
And If anyone out there would like to join for a project to create a new and unique experience to players, please feel free to e-mail me at marcis[@]ultimadia.com
I could use help by someone who preferable knows how to script but idea's person would be great too. Need a lot of thinking and testing.
First goal would be PVP oriented 'mini-shard'. One where a player doesn't need to invest much time to actually start having fun playing UO. After that a fuller version of shard could be made.
The main feature as of now is the combat system. Which is the main framework for the 'mini-shard'. No it's not a zombie shard ;-)
Some videos:
A lot of have changed since, code wise as those were alphas. But nevertheless you can see where Ultimadia differs.
I've been working on a shard Ultimadia. The website is : http://www.ultimadia.com
And I'm at a point where I would love to have someone to work with me. Ultimadia is not your traditional free-shard, well it is not going to be anyway. No era specifics no OSI cloning, just pure use of UO data and ones ability to imagine/dream. To create a 'living' world is the goal.
My own abilities are Scripting and Web dev. Not too much of a designer. But I can design stuff.
And If anyone out there would like to join for a project to create a new and unique experience to players, please feel free to e-mail me at marcis[@]ultimadia.com
I could use help by someone who preferable knows how to script but idea's person would be great too. Need a lot of thinking and testing.
First goal would be PVP oriented 'mini-shard'. One where a player doesn't need to invest much time to actually start having fun playing UO. After that a fuller version of shard could be made.
The main feature as of now is the combat system. Which is the main framework for the 'mini-shard'. No it's not a zombie shard ;-)
Some videos:
A lot of have changed since, code wise as those were alphas. But nevertheless you can see where Ultimadia differs.