Mul Files
How about instead of RunUO automatically finding the *.Mul files it needs making it so that you can point RunUO to them.
This allows you to have a seperate set for server and client which I have found drastically speeds things up when running the server and client on the same machine. Which is good for shard development purposes allows you to work on the shard without the annoying lag you get when running from the same set of *.Mul files.
How about instead of RunUO automatically finding the *.Mul files it needs making it so that you can point RunUO to them.
This allows you to have a seperate set for server and client which I have found drastically speeds things up when running the server and client on the same machine. Which is good for shard development purposes allows you to work on the shard without the annoying lag you get when running from the same set of *.Mul files.