Need help: Commands work outside, but not in caves.
Here is my problem:
Commands requiering a target like [add xxx, [tele or [props dont work when i'm in a cave ("in" the moutain) or a donjon (in a black area on the side of the map). The target promps and when i click there's just no result, the console doesnt print anything.
Everything works fine when i'm "outside", wich seems pretty weird to me cause from what i know, technicly there's no diffrence between "inside a cave" and "outside", but maybe i'm wrong on that one.
I cant see where the problem is coming from, realy not a clue. I'll try to give as much details on my config as i can, maybe somone can help:
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Ubuntu 9.04 jaunty
Mono 2.0.1
RunUO SVN313 for mono
Using a custom map (base map n°4, tokuno), and i made many changes in the scripts, but they compile fine.
RunUO uses a custom directory for the following uo data files (datapath.cs):
Map4.mul, Staidx4.mul, Statics4.mul, Multi.mul, Multi.idx, Tiledata.mul, Verdata.mul
The server runs with the above files, i added the following trying to solve my problem but nothing happened:
Client.exe, Stadifl0.mul, Stadifi0.mul, Stadif0.mul, radarcol.mul, palette.mul, texmap.mul, mapdifl0.mul, mapdifi0.mul, mapdif0.mul
I'm 100% sure server and client run with the same files
I already had and fixed a libz.dll error that crashed the server on the [add comand (adding a RunUO.exe.config file to RunUO)
-------------------------------------------
Here it is, i'm totaly lost on that one. Thanks for your help.
Here is my problem:
Commands requiering a target like [add xxx, [tele or [props dont work when i'm in a cave ("in" the moutain) or a donjon (in a black area on the side of the map). The target promps and when i click there's just no result, the console doesnt print anything.
Everything works fine when i'm "outside", wich seems pretty weird to me cause from what i know, technicly there's no diffrence between "inside a cave" and "outside", but maybe i'm wrong on that one.
I cant see where the problem is coming from, realy not a clue. I'll try to give as much details on my config as i can, maybe somone can help:
---------------------------------------------
Ubuntu 9.04 jaunty
Mono 2.0.1
RunUO SVN313 for mono
Using a custom map (base map n°4, tokuno), and i made many changes in the scripts, but they compile fine.
RunUO uses a custom directory for the following uo data files (datapath.cs):
Map4.mul, Staidx4.mul, Statics4.mul, Multi.mul, Multi.idx, Tiledata.mul, Verdata.mul
The server runs with the above files, i added the following trying to solve my problem but nothing happened:
Client.exe, Stadifl0.mul, Stadifi0.mul, Stadif0.mul, radarcol.mul, palette.mul, texmap.mul, mapdifl0.mul, mapdifi0.mul, mapdif0.mul
I'm 100% sure server and client run with the same files
I already had and fixed a libz.dll error that crashed the server on the [add comand (adding a RunUO.exe.config file to RunUO)
-------------------------------------------
Here it is, i'm totaly lost on that one. Thanks for your help.