conan-hybrid
Sorceror
Hi, I'm software developer and I want to extend the server side features (skills, combat, trade, building, map, quests, game modes, mini games, instances, interfaces, larger distributed servers etc..) of runo and need a xna c# client to support enhanced features. Yours is perfect. I connected to my shard, logged in, and started walking around and then the client crashes.
The exception is happening in
> SpriteBatch3D.Flush(bool doLighting = false) Line 272 C#
Line 260ish: iTexture = keyValuePairs.Current.Key;
...
...
...
Line 272: this.Game.GraphicsDevice.Textures[0] = iTexture;
"System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Texture2D'."
iTexture is a null texture and somewhere something is adding null textures to the keyValuePairs container. I dont know if your overhauling rendering or something, but this is a scary bug to face at the start. I'm going to start debugging and see what code is generating null textures.
Overall everything looks pretty good, there were a bunch of missing tiles but it was still playable for some brief seconds.
Do you have a mirc channel or forums I can hang out at and chat with you guys while I tinker away?
The exception is happening in
> SpriteBatch3D.Flush(bool doLighting = false) Line 272 C#
Line 260ish: iTexture = keyValuePairs.Current.Key;
...
...
...
Line 272: this.Game.GraphicsDevice.Textures[0] = iTexture;
"System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Texture2D'."
iTexture is a null texture and somewhere something is adding null textures to the keyValuePairs container. I dont know if your overhauling rendering or something, but this is a scary bug to face at the start. I'm going to start debugging and see what code is generating null textures.
Overall everything looks pretty good, there were a bunch of missing tiles but it was still playable for some brief seconds.
Do you have a mirc channel or forums I can hang out at and chat with you guys while I tinker away?