psz
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OSI Based Hirable NPCs
Summary:
A series of NPCs you can hire to train with, to protect you, or to just wander around with. These are all found on OSI.
Description:
Based on bobsmart's final version of BaseHire.cs (The working version), these are the NPCs I created that he added to his worldfile, as well as some newer ones I found on OSI afterwards.
They are:
Bard
Beggar
Figher
Mage
Paladin (Does not use Paladin Spells... Unverified on OSI)
Ranger
Sailor
Thief
Their stats are based on the stats from the AOS Strategy Guide by Prima.
As per OSI, they cannot be command to drop gold/items. Also as per OSI, when they die, they have a set amount of gold on them, but all weapons, armour, clothing, etc disapears.
This set includes the basehire.cs file created by bobsmart.
*NOTE* Even after running the RebuildCategorization command, these will *NOT* show up in the add menu.
Installation:
Unzip the file into your Scripts\Custom\Mobiles\Hirables folder (If you do not have this folder, create it)
To use in game with [add or a spawner, the NPCs are known as the following:
Bard (Melee version): HireBard
Bard (Archer version): HireBardArcher
Beggar: HireBeggar
Figher: HireFighter
Mage: HireMage
Paladin: HirePaladin
Ranger (Melee version): HireRanger
Ranger (Archer version): HireRangerArcher
Sailor: HireSailor
Thief: HireThief
Summary:
A series of NPCs you can hire to train with, to protect you, or to just wander around with. These are all found on OSI.
Description:
Based on bobsmart's final version of BaseHire.cs (The working version), these are the NPCs I created that he added to his worldfile, as well as some newer ones I found on OSI afterwards.
They are:
Bard
Beggar
Figher
Mage
Paladin (Does not use Paladin Spells... Unverified on OSI)
Ranger
Sailor
Thief
Their stats are based on the stats from the AOS Strategy Guide by Prima.
As per OSI, they cannot be command to drop gold/items. Also as per OSI, when they die, they have a set amount of gold on them, but all weapons, armour, clothing, etc disapears.
This set includes the basehire.cs file created by bobsmart.
*NOTE* Even after running the RebuildCategorization command, these will *NOT* show up in the add menu.
Installation:
Unzip the file into your Scripts\Custom\Mobiles\Hirables folder (If you do not have this folder, create it)
To use in game with [add or a spawner, the NPCs are known as the following:
Bard (Melee version): HireBard
Bard (Archer version): HireBardArcher
Beggar: HireBeggar
Figher: HireFighter
Mage: HireMage
Paladin: HirePaladin
Ranger (Melee version): HireRanger
Ranger (Archer version): HireRangerArcher
Sailor: HireSailor
Thief: HireThief