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What is does this error mean? And what do I have to do to fix it?
Code:
System.TypeInitializationException: The type initializer for 'PlayUO.Hues' threw an exception. ---> System.TypeInitializationException: The type initializer for 'DefaultHue' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
File name: 'Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
at PlayUO.ShaderData..ctor(String pixelShaderPath, Texture dataSurface, TextureTransparency transparency)
at PlayUO.Hues.DefaultHue..cctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
--- End of inner exception stack trace ---