Vorspire
Knight
Explosive Effect Area Plugin 1.0
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/////
///// Explosive Effect Area Plugin 1.0 By Vorspire
/////
///// Email: [email protected]
/////
///// Created: 31st July, 2006 :: 18:20
/////
///// For: RunUO Community :: www.runuo.com
/////
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/////
///// Description:
/////
///// This script will allow you to apply cool explosion effects,
///// that cover an area and damage mobiles within range, to almost
///// anything. Using a target Mobile, the script delivers a powerful
///// ranged explosion that surrounds that mobile.
/////
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/////
///// Usable Methods:
/////
///// FlameWrath.DoRandomWrath( Mobile source );
/////
///// //Will pick a random range, min & max damage.
/////
///// FlameWrath.DoWrath( Mobile source, int mindmg, int maxdmg );
/////
///// //Manually set min/max damage and pick a random range
/////
///// FlameWrath.DoWrath( Mobile source, int mindmg, int maxdmg, int range );
/////
///// //Manually choose all variables
/////
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/////
///// Example of usage is included with this script:
/////
///// Usage on a Mobile: Balrog.cs @ Line 49 ( OnGaveMeleeAttack )
/////
///// Usage on a Weapon: WrathOfHell.cs @ Line 16 ( OnHit )
/////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
/////
///// Explosive Effect Area Plugin 1.0 By Vorspire
/////
///// Email: [email protected]
/////
///// Created: 31st July, 2006 :: 18:20
/////
///// For: RunUO Community :: www.runuo.com
/////
//////////////////////////////////////////////////////////////////////////
/////
///// Description:
/////
///// This script will allow you to apply cool explosion effects,
///// that cover an area and damage mobiles within range, to almost
///// anything. Using a target Mobile, the script delivers a powerful
///// ranged explosion that surrounds that mobile.
/////
//////////////////////////////////////////////////////////////////////////
/////
///// Usable Methods:
/////
///// FlameWrath.DoRandomWrath( Mobile source );
/////
///// //Will pick a random range, min & max damage.
/////
///// FlameWrath.DoWrath( Mobile source, int mindmg, int maxdmg );
/////
///// //Manually set min/max damage and pick a random range
/////
///// FlameWrath.DoWrath( Mobile source, int mindmg, int maxdmg, int range );
/////
///// //Manually choose all variables
/////
//////////////////////////////////////////////////////////////////////////
/////
///// Example of usage is included with this script:
/////
///// Usage on a Mobile: Balrog.cs @ Line 49 ( OnGaveMeleeAttack )
/////
///// Usage on a Weapon: WrathOfHell.cs @ Line 16 ( OnHit )
/////
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