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RunUO 2.0 SVN 313 Package

Mark

Knight
bleedingspiderlegs;792034 said:
ok, it runs and everything, but my admin account wasnt made to the admin account for some reason. I can't use any commands.

Did it ask you to create one?

Anyway, if there's nothing important created so far just kill RunUO, remove the Saves folder, and start it again.
 
i ended up typoing on my admin account, but i foudn it...but i tried [admin and it crashed again. heres the log.

Code:
Server Crash Report
===================

RunUO Version 2.0, Build 3344.2856
Operating System: Unix 2.6.27.11
.NET Framework: 2.0.50727.42
Time: 2/26/2009 3:13:51 AM
Mobiles: 2
Items: 34
Exception:
System.DllNotFoundException: libz
  at (wrapper managed-to-native) Server.Network.CompressorUnix64:compress2 (byte[],ulong&,byte[],int,Server.Network.ZLibQuality)
  at Server.Network.CompressorUnix64.Compress (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.Compression.Pack (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.DisplayGumpPacked.WritePacked (Server.Network.PacketWriter src) [0x00000] 
  at Server.Network.DisplayGumpPacked.Flush () [0x00000] 
  at Server.Gumps.Gump.Compile (Server.Network.NetState ns) [0x00000] 
  at Server.Gumps.Gump.SendTo (Server.Network.NetState state) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g, Boolean throwOnOffline) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g) [0x00000] 
  at Server.Gumps.AdminGump.Admin_OnCommand (Server.Commands.CommandEventArgs e) [0x00000] 
  at Server.Commands.CommandSystem.Handle (Server.Mobile from, System.String text, MessageType type) [0x00000] 
  at Server.Mobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Mobiles.PlayerMobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Network.PacketHandlers.UnicodeSpeech (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000] 
  at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000] 
  at Server.Network.MessagePump.Slice () [0x00000] 
  at Server.Core.Main (System.String[] args) [0x00000] 

Clients:
- Count: 1
+ 127.0.1.1: (account = bleedngspid) (mobile = 0x2 'Melwasul')
 

Mark

Knight
bleedingspiderlegs;792036 said:
i ended up typoing on my admin account, but i foudn it...but i tried [admin and it crashed again. heres the log.

Code:
Server Crash Report
===================

RunUO Version 2.0, Build 3344.2856
Operating System: Unix 2.6.27.11
.NET Framework: 2.0.50727.42
Time: 2/26/2009 3:13:51 AM
Mobiles: 2
Items: 34
Exception:
System.DllNotFoundException: libz
  at (wrapper managed-to-native) Server.Network.CompressorUnix64:compress2 (byte[],ulong&,byte[],int,Server.Network.ZLibQuality)
  at Server.Network.CompressorUnix64.Compress (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.Compression.Pack (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.DisplayGumpPacked.WritePacked (Server.Network.PacketWriter src) [0x00000] 
  at Server.Network.DisplayGumpPacked.Flush () [0x00000] 
  at Server.Gumps.Gump.Compile (Server.Network.NetState ns) [0x00000] 
  at Server.Gumps.Gump.SendTo (Server.Network.NetState state) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g, Boolean throwOnOffline) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g) [0x00000] 
  at Server.Gumps.AdminGump.Admin_OnCommand (Server.Commands.CommandEventArgs e) [0x00000] 
  at Server.Commands.CommandSystem.Handle (Server.Mobile from, System.String text, MessageType type) [0x00000] 
  at Server.Mobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Mobiles.PlayerMobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Network.PacketHandlers.UnicodeSpeech (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000] 
  at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000] 
  at Server.Network.MessagePump.Slice () [0x00000] 
  at Server.Core.Main (System.String[] args) [0x00000] 

Clients:
- Count: 1
+ 127.0.1.1: (account = bleedngspid) (mobile = 0x2 'Melwasul')

Did you remember to create the file RunUO.exe.config again?

Code:
<configuration>
   <dllmap dll="libz" target="/usr/lib/libz.so.1.2.3.3" />
</configuration>

Remember, most things in Linux are case-sensitive.
 

Mark

Knight
PKDemon;792133 said:
ok i got a server that has got the centos 5.2 on it will this work on it ?

Yes.

The key requirements are Mono (runtime and compiler) version 1.9.1 (perhaps later versions as well), Mono's winforms library, and zlib (installed as libz on linux).
 

robynuo

Sorceror
Mark;792134 said:
Yes.

The key requirements are Mono (runtime and compiler) version 1.9.1 (perhaps later versions as well), Mono's winforms library, and zlib (installed as libz on linux).

Got your latest version also to run on mono 1.2.6
:)
 

robynuo

Sorceror
No, except changing the UO path in datapath.cs.

But I had another server installed before and had already installed gmcs and the libz and so...
 

PKDemon

Sorceror
i know this is going to be dumb

but can anyone post like a guide with the ssh commands and how everything should be done through ssh ?
 

Mark

Knight
PKDemon;792280 said:
i know this is going to be dumb

but can anyone post like a guide with the ssh commands and how everything should be done through ssh ?

What distribution of Linux?

EDIT: Oops... I see above you mentioned CentOS 5.2.
 

PKDemon

Sorceror
Mark;792294 said:
What distribution of Linux?

EDIT: Oops... I see above you mentioned CentOS 5.2.

what i mean is how to install the mono and and things onto the server it self like the ssh commands for that
 

sw4ruo

Wanderer
I have this running nicely on a Debian lenny 64bits mono 1.9.1.

There is a problem when I add my custom scripts even tho they all work fine under a windows platform. I've managed to track it down to a custom quest implemented over the Quest Engine... here is the error log:
Code:
Scripts: Verifying...
** ERROR **: generic_params table claims method has generic parameters, but sign                                                                             ature says it doesn't
aborting...
Stacktrace:

  at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x0                                                                             004f>
  at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0xf                                                                             fffffff>
  at System.Reflection.Assembly.GetTypes () <0x0000f>
  at Server.Core.VerifySerialization (System.Reflection.Assembly) <0x00087>
  at Server.Core.VerifySerialization () <0x0007b>
  at Server.ScriptCompiler.Compile (bool,bool) <0x0020f>
  at Server.Core.Main (string[]) <0x00b15>
  at (wrapper runtime-invoke) Server.Core.runtime_invoke_void_string[] (object,i                                                                             ntptr,intptr,intptr) <0xffffffff>

Native stacktrace:

        mono [0x536e71]
        /lib/libpthread.so.0 [0x7f511fc05a80]
        /lib/libc.so.6(gsignal+0x35) [0x7f511f652ed5]
        /lib/libc.so.6(abort+0x183) [0x7f511f6543f3]
        /usr/lib/libglib-2.0.so.0 [0x7f512005a44e]
        /usr/lib/libglib-2.0.so.0(g_log+0x83) [0x7f512005a4d3]
        mono(mono_method_signature+0x34a) [0x45791a]
        mono [0x4b9efa]
        mono [0x4bb077]
        mono(mono_class_init+0x6c6) [0x4bb796]
        mono(mono_type_get_object+0x10d) [0x487a6d]
        mono [0x49ac0e]
        mono [0x49e78e]
        [0x407e4a7f]

=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

Aborted

To note that it compiles fine and the error only pops when it is verifying the scripts, I have no idea what this means.

I already checked the de/serialization methods since it mentions in the error but nothing seems out of common.
Can someone give me a clue on how to fix this?
 
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