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[RUO2.0 SVN] Ter Mur Vendor Spawn Map 0.1

[RUO2.0 SVN] Ter Mur Vendor Spawn Map 0.1

I have finished a version of the Vendors Spawn map for TerMer, currently includes vendors for most shops in Ter Mur (Holy City & Royal City).

I use with Nurons Distro, i place it in the /Data/Monsters folder and then in gametype spawngen filename which then spawns the vendors.

VendorsSA.map
Code:
###############
## By PsYiOn ##
###############
overrideid 125
overridemap 6
overridemintime 5
overridemaxtime 10
##
## Holy City
##
*|baker||||||976|3881|-42|2|2|10|5|0|1|1|0|0|0|0|0
*|blacksmith|blacksmithguildmaster|||||1010|3883|-42|2|2|10|5|0|1|1|1|0|0|0|0
*|healer|healerguildmaster|||||1013|3913|0|2|2|10|5|0|1|1|1|0|0|0|0
*|tinker|tinkerguildmaster|||||977|3909|-42|2|2|10|5|0|1|1|1|0|0|0|0
*|innkeeper||||||943|3924|-42|2|2|10|5|0|1|1|0|0|0|0|0
*|blacksmith|blacksmithguildmaster|||||1020|3884|-42|2|2|10|5|0|1|1|1|0|0|0|0
##
## Royal City City
##
*|innkeeper||||||740|3466|-19|2|2|10|5|0|1|1|0|0|0|0|0
*|scribe||||||772|3467|-20|1|5|10|5|0|1|1|0|0|0|0|0
*|herbalist|alchemist|customhairstylist||||773|3478|-20|1|5|10|5|0|1|1|1|1|0|0|0
*|mage|alchemist|mageguildmaster||||772|3490|-20|1|5|10|5|0|1|1|1|1|0|0|0
*|healer|healerguildmaster|||||783|3491|-20|1|5|10|5|0|1|1|1|0|0|0|0
*|provisioner|cobbler|||||797|3494|0|1|5|10|5|0|1|1|1|0|0|0|0
*|baker||||||805|3491|-20|2|2|10|5|0|1|1|0|0|0|0|0
*|butcher||||||817|3456|-10|1|5|10|5|0|1|1|0|0|0|0|0
*|carpenter|architect|realestatebroker||||817|3438|0|1|5|10|5|0|1|1|1|1|0|0|0
*|tinker|tinkerguildmaster|||||817|3426|0|2|2|10|5|0|1|1|1|0|0|0|0
*|blacksmith|blacksmithguildmaster|||||816|3419|0|2|2|10|5|0|1|1|1|0|0|0|0
*|tailor|weaver|tailorguildmaster||||805|3397|0|1|5|10|5|0|1|1|1|1|0|0|0
*|tanner|furtrader|||||804|3387|0|1|5|10|5|0|1|1|1|0|0|0|0
*|animaltrainer||||||851|3404|-20|1|5|10|5|0|1|1|0|0|0|0|0
*|banker|minter|||||833|3439|-20|1|5|10|5|0|1|1|1|0|0|0|0
*|banker|minter|||||843|3439|-20|1|5|10|5|0|1|1|1|0|0|0|0
*|tailor|weaver|||||702|3435|-20|1|5|10|5|0|1|1|1|1|0|0|0
*|armorer|weaponsmith|||||727|3425|-20|1|5|10|5|0|1|1|1|0|0|0|0
*|farmer|farmer|||||715|3446|-20|1|5|10|5|0|1|1|1|0|0|0|0
*|tavernkeeper|waiter|barkeeper||||713|3438|-20|1|5|10|5|0|1|1|1|1|1|0|0
*|farmer|farmer|||||794|3446|-10|1|5|10|5|0|1|1|1|0|0|0|0
*|jeweler||||||779|3431|-10|1|5|10|5|0|1|1|0|0|0|0|0
*|towncrier||||||842|3453|-18|2|5|10|4|0|1|1|0|0|0|0|0
You will need to update your SpawnGen.cs file in Nurons Distro with the following edit


Code:
                case 5://Tokuno
                    MakeSpawner(types, fakespawnsA, fakespawnsB, fakespawnsC, fakespawnsD, fakespawnsE, x, y, z, Map.Maps[4], mintime, maxtime, homerange, spawnrange, spawnid, npccount, fakecountA, fakecountB, fakecountC, fakecountD, fakecountE);
                    break;
               case 6://TerMur
                    MakeSpawner(types, fakespawnsA, fakespawnsB, fakespawnsC, fakespawnsD, fakespawnsE, x, y, z, Map.Maps[5], mintime, maxtime, homerange, spawnrange, spawnid, npccount, fakecountA, fakecountB, fakecountC, fakecountD, fakecountE);
                    break;
                default:
                    Console.WriteLine("Spawn Parser: Warning, unknown map {0}", map);
                    break;
any problems let me know!

i still need more info on the other non shop buildings if anyone can help?
 
will be more to come im working on all the SA stuff for the openeing my my shard! Im working on the 7th character slot at the mo which is turning out to be harder than i expected... Should check out orbsydia for the project info if ur interested in getting SA working!

i might stuck a version of my core up soon which has ml and SA but not really what id call bug free yet!
 

mitty

Sorceror
Admin look in script support...

It's easy to add 7th char slot. Someone posted add/fix for it in there. :D
 

oiii88

Sorceror
Awesome file. Loaded fine and everything seems to be exact .. Question though.. Any chances you or someone has also made a file to spawn the rest of TerMur?
 

NOOOBY123

Wanderer
is there any support on this still i added this and in game i say [spawngen termur which is wat my mapfile was saved to data/monster folder now my shard crashes when i type in [spawngen <termur>? apart from this if i dont type this in then my shard runs fine
 

UO_Talon

Sorceror
you have to use [spawngen "FILE NAME". So if you name it turmur map, then its [spawngen turmur map.
 

Pure Insanity

Sorceror
Nerun, when you add this. Please make sure you can load it with the xml spawner too, it needs some updates for the new map to work properly.
 

Dodger-b

Sorceror
ok i copied the file saved it as VendorsSA.map put it in the /Data/Monsters folder made the changes you said to in spawngen restart server, it loads right but when i get in game i use [spawngen VendorsSA map and i get this message C\ program files (x86)\1 my server\dream escape\Data/Monsters\VendorsSA map not found!

any ideas ?
 
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