HeLLBreaKer
Wanderer
[Searching] Help with class script
hi.. i'm italian.. excuseme for language
I search a class system whit level, that used vial cap, vial skills and vial stats. these vial, once done dropped with all type of monster, increased by 0.1 a skill (one of all skills) , by 1 the stats (vial stats of str/dex/int), and the 0.1 the skillcap (vial cap)
once reached 10 vial stat/skill, these must be delivered at a "Vial Trade", that increase random by 0.5/1.0 point skill, or 5/10 point skillcap
There are also, the bulk of monster : completing this bulk, the skillcap increase to a certain value, the rest increase with the vial, and with the leveling..
someone knows this system?
let there be clear.. tanks
hi.. i'm italian.. excuseme for language
I search a class system whit level, that used vial cap, vial skills and vial stats. these vial, once done dropped with all type of monster, increased by 0.1 a skill (one of all skills) , by 1 the stats (vial stats of str/dex/int), and the 0.1 the skillcap (vial cap)
once reached 10 vial stat/skill, these must be delivered at a "Vial Trade", that increase random by 0.5/1.0 point skill, or 5/10 point skillcap
There are also, the bulk of monster : completing this bulk, the skillcap increase to a certain value, the rest increase with the vial, and with the leveling..
someone knows this system?
let there be clear.. tanks