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Server Can't get up off the ground

Erucid

Sorceror
Server Can't get up off the ground

Using an Ubuntu/Linux server. I'm connecting from a Windows Machine The loged in account should be the owner account "TheOne". TheOne can log in and run around, but the second I type "[admin" the server crashes. Here is my output on the console...
Code:
Listening: 127.0.0.1:2593
Listening: 192.168.1.100:2593
Client: 192.168.1.102: Connected. [1 Online]
Login: 192.168.1.102: Valid credentials for 'TheOne'
Client: 192.168.1.102: Connected. [2 Online]
Client: 192.168.1.102: Disconnected. [1 Online] [TheOne]
Login: 192.168.1.102: Account 'TheOne' at character list
Login: 192.168.1.102: New character being created (account=TheOne)
 - Character: TheOne (serial=0x00000001)
 - Started: New Haven (3503, 2574, 14) in Trammel
Error:
System.DllNotFoundException: libz
  at (wrapper managed-to-native) Server.Network.CompressorUnix:compress2 (byte[],int&,byte[],int,Server.Network.ZLibQuality)
  at Server.Network.CompressorUnix.Compress (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.Compression.Pack (System.Byte[] dest, System.Int32& destLength, System.Byte[] source, Int32 sourceLength, ZLibQuality quality) [0x00000] 
  at Server.Network.DisplayGumpPacked.WritePacked (Server.Network.PacketWriter src) [0x00000] 
  at Server.Network.DisplayGumpPacked.Flush () [0x00000] 
  at Server.Gumps.Gump.Compile (Server.Network.NetState ns) [0x00000] 
  at Server.Gumps.Gump.SendTo (Server.Network.NetState state) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g, Boolean throwOnOffline) [0x00000] 
  at Server.Mobile.SendGump (Server.Gumps.Gump g) [0x00000] 
  at Server.Gumps.AdminGump.Admin_OnCommand (Server.Commands.CommandEventArgs e) [0x00000] 
  at Server.Commands.CommandSystem.Handle (Server.Mobile from, System.String text, MessageType type) [0x00000] 
  at Server.Mobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Mobiles.PlayerMobile.DoSpeech (System.String text, System.Int32[] keywords, MessageType type, Int32 hue) [0x00000] 
  at Server.Network.PacketHandlers.UnicodeSpeech (Server.Network.NetState state, Server.Network.PacketReader pvSrc) [0x00000] 
  at Server.Network.MessagePump.HandleReceive (Server.Network.NetState ns) [0x00000] 
  at Server.Network.MessagePump.Slice () [0x00000] 
  at Server.Core.Main (System.String[] args) [0x00000] 
Crash: Backing up...done
Crash: Generating report...done
Crash: Restarting...done
RunUO - [www.runuo.com] Version 2.0, Build 3095.28994
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 4 64-bit processors
Core: Unix environment detected
Scripts: Compiling C# scripts...ant2ne@2ne-buntu:/media/md3/data/RUNUO/devel$ done (cached)
Scripts: Skipping VB.NET Scripts...done (use -vb to enable)
Scripts: Verifying...done (2120 items, 500 mobiles)
Enter the Ultima Online directory:
> Error:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.IOException: Error initializing terminal.
  at System.TermInfoDriver.Init () [0x00000] 
  at System.TermInfoDriver.ReadLine () [0x00000] 
  at System.ConsoleDriver.ReadLine () [0x00000] 
  at System.Console.ReadLine () [0x00000] 
  at Server.Misc.DataPath.Configure () [0x00000] 
  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[])
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] --- End of inner exception stack trace ---

  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] 
  at Server.ScriptCompiler.Compile (Boolean debug, Boolean cache) [0x00000] 
  at Server.Core.Main (System.String[] args) [0x00000] 
This exception is fatal, press return to exit

** (/media/md3/data/RUNUO/devel/runuo.exe:806): WARNING **: exception inside UnhandledException handler: Object reference not set to an instance of an object

;1R
Any Advice?
 

Kitchen_

Sorceror
Gaia the Goddess;764696 said:
Double check your Gumps folder your problem might lie in AdminGump.cs

That's not the problem. Do you have the zlib32.dll or zlib64.dll in the samea directory as your servers executable? That's what seems to be causing the crash.
 
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