Hi Folks.
i'm downloaded server from svn, compiled that, downloaded the 7.0.10.3 client exe, extracted that with unrar (it's good when you're on a remote linux server), build the server with mono-2, and started that.
using a Mondian Legacy client, i noted that there's some strange with AddHtmlLocalized strings on BlackSmith Hammer;
in the Scripts/Engines/Craft/Core/CraftGump.cs, line 189:
AddHtmlLocalized( 50, 385, 250, 18, nameNumber, resourceCount.ToString(), LabelColor, false, false );
it seems that 1044022 string "IRON (~1_AMT~)" is represented in client as no string.
i don't know if it's normal, it's a problem of the server or it's a problem of the client.
can someone help me to understand if i have to use classic version also for the client, or can i use different data for server and for client?
thanks.
i'm downloaded server from svn, compiled that, downloaded the 7.0.10.3 client exe, extracted that with unrar (it's good when you're on a remote linux server), build the server with mono-2, and started that.
using a Mondian Legacy client, i noted that there's some strange with AddHtmlLocalized strings on BlackSmith Hammer;
in the Scripts/Engines/Craft/Core/CraftGump.cs, line 189:
AddHtmlLocalized( 50, 385, 250, 18, nameNumber, resourceCount.ToString(), LabelColor, false, false );
it seems that 1044022 string "IRON (~1_AMT~)" is represented in client as no string.
i don't know if it's normal, it's a problem of the server or it's a problem of the client.
can someone help me to understand if i have to use classic version also for the client, or can i use different data for server and for client?
thanks.