Uo3d/2d Support
RunUO, as I have stated previously run beautifully on Uo3d. That and the fact some of the 3d animations are already implemented.
What I noticed though is in 2d, I recieved no animation for a mount, although I was riding a beetle in 3d.
Now I haven't tested it on a patched 2d client(currently using 2.0.0) but I'm assuming it's no different.
Will there(is there) support for mutiple animations depending on the client. Normally I wouldn't be bothered asking considering I haven't seen this in Sphere, but I believe RunUO is going for a more OSI style of gameplay, and because OSI has this feature, I'm asking.
Also, will RunUO(does RunUO) support map2.mul(probably already asked)
RunUO, as I have stated previously run beautifully on Uo3d. That and the fact some of the 3d animations are already implemented.
What I noticed though is in 2d, I recieved no animation for a mount, although I was riding a beetle in 3d.
Now I haven't tested it on a patched 2d client(currently using 2.0.0) but I'm assuming it's no different.
Will there(is there) support for mutiple animations depending on the client. Normally I wouldn't be bothered asking considering I haven't seen this in Sphere, but I believe RunUO is going for a more OSI style of gameplay, and because OSI has this feature, I'm asking.
Also, will RunUO(does RunUO) support map2.mul(probably already asked)