UoFiddler and UO Auto-Map not showing New Haven???
I've recently setup my own shard and have been playing around with getting other tools out there to explore and customize the world. My client is patched to 6.0.12.4 and everything appears to be working fine, but I recently installed UO Auto-Map and noticed that the island is showing Haven and not New Haven...but the UO client shows New Haven and the remains of Haven.
Same goes for UOFiddler when I pulled up the map Map1.mul file and it shows the same? Am I doing something wrong or why does it appear that there is a disconnect between these apps and what my UO client is showing?
Lastly, the other thing I noticed is that the Trammel has a ton of snow on the ground and I don't see that with the apps either? I noticed there was are files mapdif1.mul mapdifl1.mul in the UO directory and am wondering if that is a file used for patches or if those are a delta file from map1.mul???
=Drak
I've recently setup my own shard and have been playing around with getting other tools out there to explore and customize the world. My client is patched to 6.0.12.4 and everything appears to be working fine, but I recently installed UO Auto-Map and noticed that the island is showing Haven and not New Haven...but the UO client shows New Haven and the remains of Haven.
Same goes for UOFiddler when I pulled up the map Map1.mul file and it shows the same? Am I doing something wrong or why does it appear that there is a disconnect between these apps and what my UO client is showing?
Lastly, the other thing I noticed is that the Trammel has a ton of snow on the ground and I don't see that with the apps either? I noticed there was are files mapdif1.mul mapdifl1.mul in the UO directory and am wondering if that is a file used for patches or if those are a delta file from map1.mul???
=Drak