koluch
Sorceror
Here are all thee of the rugs, each giving the appropriate item.
I have them give one a week, holding a max of 10(I found 3 clilocs that appear as though there should be a context menu on them)
I.E. for the skull rugs:
...etc.
Picture:
Links:
http://www.uoguide.com/A_Rose_Rug
http://www.uoguide.com/A_Dolphin_Rug
http://www.uoguide.com/A_Skull_Rug
Feel free to improve these, all help is welcome
Koluch
I have them give one a week, holding a max of 10(I found 3 clilocs that appear as though there should be a context menu on them)
I.E. for the skull rugs:
Code:
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1150101, TMap.ToString() ); // Treasure Maps: ~1_val~
}
Picture:
Links:
http://www.uoguide.com/A_Rose_Rug
http://www.uoguide.com/A_Dolphin_Rug
http://www.uoguide.com/A_Skull_Rug
Feel free to improve these, all help is welcome
Koluch