fuzzydice
Wanderer
Hello Everyone, I am glad to be a part of this community. I have worked on sphere, but this is my first attempt at runuo. After doing some reading I see that there are MANY tools that are used and I found it a bit overwhelming not knowing which tools I needed and which I didnt. I would like to put together a comprehensive list of exactly what tools are needed to customize your shard. I think that would make a great sticky and everyone new to runuo would appreciate it. Please post the tools you find nessasary and what they do and I will add them to the list. Thank you!
GM Tools
Pandoras Box 2
http://arya.altervista.org/
Pandoras Box 3
http://code.google.com/p/pandorasbox3/downloads/detail?name=PandorasBox3.0.0.5.zip
MAPPING SOFTWARE EXPLAINED
by Safera 02/09/2013
If one were to start from scratch making their own maps, they would first create a .BMP of their map in Photoshop, GIMP (or some other graphics program). They would then take their BMP, using a BMP2MUL program to create their map.mul, statics.mul & staidx.mul files from that newly created bitmap.
The following programs are BMP2MUL Editors (which allow you to convert a bitmap drawing of a map, into an Ultima map).
BMP2MUL Editors (in order of perceived popularity):
http://www.ryandor.com/files/makingmaps.11.pdf
GM Tools
Pandoras Box 2
http://arya.altervista.org/
Pandoras Box 3
http://code.google.com/p/pandorasbox3/downloads/detail?name=PandorasBox3.0.0.5.zip
MAPPING SOFTWARE EXPLAINED
by Safera 02/09/2013
If one were to start from scratch making their own maps, they would first create a .BMP of their map in Photoshop, GIMP (or some other graphics program). They would then take their BMP, using a BMP2MUL program to create their map.mul, statics.mul & staidx.mul files from that newly created bitmap.
The following programs are BMP2MUL Editors (which allow you to convert a bitmap drawing of a map, into an Ultima map).
BMP2MUL Editors (in order of perceived popularity):
- UOLandscaper by DKnight
- All later versions are said to be based off of 1.1
- DKnight is working on a new version (01/13)
- Uses 2 bmps: 1 for terrain and 1 for altitude
- Support: Official Website (still supported)
- DragonMod by Ryandor
- (while 11 is the latest, 9 is said to be the least buggy & 10 is warned against)
- DragonMod uses 1 bmp to create maps.
- DragonSP (Dragonsp.exe) creates your staidx0.mul and statics0.mul files.
- Cons: Dragon cannot handle 3 way transitions
- Support: Ryandor (no longer supported, but tons of old archives)
- Support: RunUO's DragonMod Thread
- Tutorial: Getting Started with DragonMod by blood
- MapGenerator2by Punt
- Same as dragon, a little more advanced, BMP converter into map muls.
- MapGenerator 2 also uses 2 bitmaps (terrain bmp & altitude bmp) to createa map.
- Support: Ryandor (no longer supported, but tons of old archives)
- Support: RunUO's MapGenerator2 Thread
- Tutorial: Map Generator 2 Quick-Start Guide by crabby654
- UOTC by UODev.de
- Command-line Bitmap-to-MUL program.
- Heavily touted by Eriminator at UO-Pixel.de.
- Uses 2 bmps: 1 for terrain and 1 for altitude
- Cons: Maps created in UOTC are not compatible with CentrED; they have to be converted first.
- Support: UODev.de (still supported, but site is in German)
http://www.ryandor.com/files/makingmaps.11.pdf