Okay, its been quite awhile since I have been on here. I have since delved way into C# scripting and have a pretty good handle on the basic language. However if you open up the UO folder and look inside you see so many different folders and .cs script files. I am actually trying to go from the actual devs beginning concept to better understand structuring of all the UO files. I understand he/she began probably with parent scripts like BaseCreature however I would like to get to the core, to understand how the whole thing really works and how to create my own compiler and build a game from scratch. I hope this makes sense. Thank you for your time, and it is good to be back on here again