stnewton
Sorceror
Wrong color-tile associations while making maps
Hello all,
I've been trying to make a custom map for several days now. Every time I try to convert the map from the image to the MUL file, it comes with the correct altitude, but not the right tile. I seem to get furrows in place of mountains, no water at all, strange things like that. I have triple-checked my RGB values, and have tried Dragon Mod 11, UO Landscaper, Map Generator 2, and I think something else that I don't remember. Altitude always comes out right, except when using Dragon. I have used fresh static files with it every time.
Does anyone have any idea what I screwed up?
Hello all,
I've been trying to make a custom map for several days now. Every time I try to convert the map from the image to the MUL file, it comes with the correct altitude, but not the right tile. I seem to get furrows in place of mountains, no water at all, strange things like that. I have triple-checked my RGB values, and have tried Dragon Mod 11, UO Landscaper, Map Generator 2, and I think something else that I don't remember. Altitude always comes out right, except when using Dragon. I have used fresh static files with it every time.
Does anyone have any idea what I screwed up?