Krystyl_Rose
Wanderer
XMLSockets
Ok... i am thoroughly confused... I added the xml sockets and the augment items drop fine the dropping armor is occasionally socketed (as it should be).... but I cant get any of the augments to go INTO the sockets...?
I read this in the instructions:
Augmenting
To add an augmentation to a socket, both the augmentation and the item to be augmented must be in the players pack. To bring up the socket gump you must use the item identification skill on the item. In the gump, click on the socket and target the augmentation. By default, augmenting requires no resources and will always succeed. This behavior can be changed in the ConsumeOnAugment and OnAugment override methods for individual augmentations.
After a socket has been filled with an augmentation, clicking on the socket will display the augmentation properties.
Item Identification. This skill is used to display the sockets and socketability of target objects. Just use the skill and target an object (either items or creatures).
when I added this script, it wasnt in the archives yet... it has just taken me this long to give up trying to figure it out on my own...
the problem seems to be that there is nothing in the gump that comes up that allows you to "click on the socket and target the augmentation". I tried posting a screenshot here of what i see when I do Item Identification on a socketed item, but for some reason my computer isnt behaving. If you need to see the Screen Shot I can email it or send it via a messenger system.
Im utterly confused though I thought I had everything right...
Ok... i am thoroughly confused... I added the xml sockets and the augment items drop fine the dropping armor is occasionally socketed (as it should be).... but I cant get any of the augments to go INTO the sockets...?
I read this in the instructions:
Augmenting
To add an augmentation to a socket, both the augmentation and the item to be augmented must be in the players pack. To bring up the socket gump you must use the item identification skill on the item. In the gump, click on the socket and target the augmentation. By default, augmenting requires no resources and will always succeed. This behavior can be changed in the ConsumeOnAugment and OnAugment override methods for individual augmentations.
After a socket has been filled with an augmentation, clicking on the socket will display the augmentation properties.
Item Identification. This skill is used to display the sockets and socketability of target objects. Just use the skill and target an object (either items or creatures).
when I added this script, it wasnt in the archives yet... it has just taken me this long to give up trying to figure it out on my own...
the problem seems to be that there is nothing in the gump that comes up that allows you to "click on the socket and target the augmentation". I tried posting a screenshot here of what i see when I do Item Identification on a socketed item, but for some reason my computer isnt behaving. If you need to see the Screen Shot I can email it or send it via a messenger system.
Im utterly confused though I thought I had everything right...