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Old 05-17-2004, 05:43 PM   #12 (permalink)
XxSP1DERxX
 
Join Date: Oct 2002
Age: 23
Posts: 4,689
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Thats fine.. you will still have to look for where VirtualArmor is checked and used in BaseCreature.cs and change that to work with AOS. And go into AOS.cs and change how the Damage method works.
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