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Old 01-24-2003, 03:56 PM   #9 (permalink)
thema
 
Join Date: Jan 2003
Posts: 146
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Quote:
Originally Posted by Dian
Man, some people are never happy..
I'm always happy. Where'd you get that from?
But if you look around this forum, you will see that many people echo my sentiment regarding the complexity of RunUO's scripting. How is it useful to try and make me feel bad for telling you I don't like it? I'm just not smart enough to learn to do it your way. I'm not alone. Stop treating me like a cry baby because I don't have your brains, and I'm willing to tell you what you can do to help me.

Quote:
Originally Posted by Dian
download RunUO, play with it for a bit, find somthing that you dont think works right, or good enough, and try to get the Devs to change, add, or modify just to suit your needs..
I did that already, and I'm playing my head off. But you see. I'm here at the beginning for once. That means a chance to tell you what I need. What I don't need is someone to do my work for me. I just need the tools to do that work made easier. Most scripts are simple linear functions that often work like old BASIC in style. One can easilly just look up a function and apply it. No need to learn anything. No need to bother any Devs.

Quote:
Originally Posted by Dian
Windows has a File search that works quite well to find files.. I mean, If you have 2 Katana scripts, One you just added, and the Default RunUO script, (for example) sure, you wont get the defined paths of both scripts on the Compiler when you get the error.. But i mean, How long does it take to locate them ?? Is it really such an inconvinience for you that you must try to request a Core/Compiler modification to the Devs just to save you that extrta minute, maybe 2 if you dot know windows well enough to make the search correctly the first time?
I'm using WinXP that I installed just for RunUO. The damned search for text within files thingy is broken. :shock: It doesn't work.
I knew I liked Linux for a reason.
Also you missed what I said again. The definitions are not always within a file of the same name as the function. Sometimes it seems that there are more then one definitions to a file.

Quote:
Originally Posted by Dian
I have a complete custom map, and have been building everything in RunUO 100% for the last month or better.. This includes, Building town buildings, (and whatever else) Exporting them, Freezing them to statics/staidx files.
No, I dont use the WSCExport command that comes with RunUO, as it does an entire World export... But if you did a search, you will find that we have released a very good Import/Export script that allows defined area exporting, and importing to/from a *.wsc file.
Yep done that. But for some reaon the items would not freeze into the statics files. I still believe it could, and should be a command from within RunUO. Instead of doing multi imports and exports, why not just freeze an area directly? Even if it meant freezing to a copy of the static files, which could then be reloaded later. Although I bet you lot could work it out between you


Quote:
Originally Posted by Dian
As for multiple levels of scripting... Why? I would only see that as good for one thing.. It would allow you to write in a language you already know, and not have to learn a little bit of C#. and if you know C, C+, and even C++.. you would have no trouble learning the extras of C#
If, another level of language was made readable, by the time you finished the massive amounts of scripting lines that any other language would require to preform a basic function, and then a few more for the compatibility for C# to understand, I would bet you could have already learned enough C# to make your function in a few simple lines via C#

just my thoughts.. then again.. what do I know
I would bet you know more then me However that again is my point. It seems you bright boys fail to understand just how complicated what you're doing is to the ordinary mortal of average intelligence. This does not mean we can't do useful stuff. Just that the best way to help isn't to tell us to go away and learn the language, like we're being lazy or something. It's to give us tools that can make it easier for us. Still if you can't do that because of limitations within C# then that's ok. I'll live. I may even learn C# who knows. I would bet if I sat down and wrote a script at the same time as any of you. Yours would be finished a year earlier then mine even if I did learn the language. That's just a fact of life.

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