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Old 01-24-2003, 04:17 PM   #1 (permalink)
thema
 
Join Date: Jan 2003
Posts: 146
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Default Totally ridiculous idea. Tandem shards!

I have no idea how hard this would be, but I imagine it's an idea that has been thought over many times already.

Anyway, for what it's worth here it is.

How about a way of hooking up more then one server, so that several servers can take the load of a shard up between them. Is it possible that the servers could swap info back and forth on another channel, telling each other what the players are up to?
Would this consume as much bandwidth as the clients are already using, as it seems to be bandwidth that limits most shards. Although in my case with an Asynchronous connection (512 down-256 up) it would hardly matter, as I would have at least half of my incoming bandwidth unused, and able to accept incoming info without concern. Also even if it did, all it would mean is that the individual servers would accept less clients, but if there were enough of them, one could build a DSL network that could rival OSI in size.

Thema.
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