[1.0RC0] Fixed Craft Resource Loss
Summary:
Fixes the resource loss on crafting failure
Description:
Fixes the resource loss on crafting failure
Installation:
The zipped file is a "template" that has a blank MutateFailureConsumption method that you return a value from 0.0 to 1.0 in order to determine how much of the resource should actually be consumed. Just modify the template however you see fit (search for '...'), and replace Scripts\Engines\Craft\Core\CraftItem.cs with the modified script.
Subscribers have access to an improved version that already has the method filled in with a specially-formulated algorithm.
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