06-11-2004, 04:49 PM
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#4 (permalink)
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Forum Expert
Join Date: Mar 2004
Location: NorthCentral IL, USA
Age: 35
Posts: 3,848
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Quote:
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Originally Posted by KillerBeeZ
You asked me if I would use this script for my level system so after going over it, I must say, no, I would not add this script as it is.
I have a few issues with it, some small, some large
1) here in BaseSoulGem
is this meant to have 2 different Bonus Hits attributes?
I would be taking this out and adding something else as on my shard, bonus hits doesnt work.
Attributes.BonusHits = 30;
Attributes.RegenHits = 10;
Attributes.BonusHits = 20;
2) Timer priority
Priority = TimerPriority.OneSecond;
is that not a bit too much for something that takes 7 days? I cant be having so many timers in my worls ticking each second, with over 500 accounts, this can pose a problem.
I personally don't like to use timers unless there is no other way, and then with a moderate to low priority to reduce cpu load.
3) Colors
whats with the colored gems? how do these come into play? I looked around but couldnt find how players get them, am I to make the distinction and give out the colored gems? or does it turn a random color from the base soul gem?, or how does that work?
I would need to do some editing before using this script. I like the idea for the cursed item auto equip and might add a few things to it (like setting the cursed item to become non movable on equip)
4) this is a small issue but valid nonetheless
in your script where you post what to add to the playermobile, you surround the entire script with comment tags, not only is this unneeded, but its counter productive, I have to delete all those in order to copy it to add to the PM
a simple /* and */ would do just fine, and maybe add a // to a line over it to explain what it does.
Ok, issues aside...
It seems to be a well thought out script and will look forward to trying it out further. I'm not sure how I'll be able to use this for my level system, but I'll look into it.
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When I did some editing to post it to the boards it got some added stuff left in it. Was not intentional... the second bonushits was supposed to be bonus stam. the /* */ comments was back from my Mud days when all extra comments I'd use where done that way to make it look nice (in my eyes). The multi-colors for the gems is they have different resistances. The black and the white gems are directly apposing to each other... or are supposed to be. I intend on adding in an ability later that makes it so that when the apposing gems are in range of each other they will tell their master. Like I said its mostly a concept idea... I know it needs work and I thought it was something other scriptors/admins could use to make an otherwise lets say "Ordinary" headless into an extraordinary one because some supernatural creature decided they needed some improvements. I intend on adding them to the chaos and order gaurds for sure. Not every gaurd mind you but some of them (will be random). as far as the colors go... I wasnt sure what I was doing with them. I knew that some people where asking how to add skill and stat bonuses to items so thats part of the reason why I added this... as far as the timer goes it was my test timer... I changed it back to 7days but forgot to adjust the Priority... that and im still learning about how to use the priorty... as I stated any comments suggestions fixxes are appreciated. Im always looking for help on improvements. I'm going to be releasing another item that I made too... It needs work but works at this point... doesnt seem to crash the shard either.
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