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Originally Posted by Greystar
When I did some editing to post it to the boards it got some added stuff left in it. Was not intentional... the second bonushits was supposed to be bonus stam. the /* */ comments was back from my Mud days when all extra comments I'd use where done that way to make it look nice (in my eyes). The multi-colors for the gems is they have different resistances. The black and the white gems are directly apposing to each other... or are supposed to be. I intend on adding in an ability later that makes it so that when the apposing gems are in range of each other they will tell their master. Like I said its mostly a concept idea... I know it needs work and I thought it was something other scriptors/admins could use to make an otherwise lets say "Ordinary" headless into an extraordinary one because some supernatural creature decided they needed some improvements. I intend on adding them to the chaos and order gaurds for sure. Not every gaurd mind you but some of them (will be random). as far as the colors go... I wasnt sure what I was doing with them. I knew that some people where asking how to add skill and stat bonuses to items so thats part of the reason why I added this... as far as the timer goes it was my test timer... I changed it back to 7days but forgot to adjust the Priority... that and im still learning about how to use the priorty... as I stated any comments suggestions fixxes are appreciated. Im always looking for help on improvements. I'm going to be releasing another item that I made too... It needs work but works at this point... doesnt seem to crash the shard either.
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oh believe me I'm all for making the script look good, and good for you for doing so, its just that function needs to go before form.
the timer priority and extra bonus hits is an easy fix
so, these are not for players but for monsters?
I'll download it and try it out on my test server for a bit and see what I can come up with.