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Old 06-12-2004, 02:13 AM   #5 (permalink)
Greystar
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Join Date: Mar 2004
Location: NorthCentral IL, USA
Age: 35
Posts: 3,848
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Quote:
Originally Posted by warduke
I though it would also be kewl to add it to DefBlacksmithy.cs!

I seem to have it working fine just one minor problem.. I cant seem to get its name to appear in the crafting gump. its all about the second number in the line of script. Does anyone know what # i can put there for this new item to say Samurai Helm in the crafting gump?

// Helmets
AddCraft( typeof( Bascinet ), 1011079, 1025132, 8.3, 58.3, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( CloseHelm ), 1011079, 1025128, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( Helmet ), 1011079, 1025130, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( NorseHelm ), 1011079, 1025134, 37.9, 87.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( SamuraiHelm ), 1011079, ???????, 57.9, 90.9, typeof( IronIngot ), 1044036, 15, 1044037 );
AddCraft( typeof( PlateHelm ), 1011079, 1025138, 62.6, 112.6, typeof( IronIngot ), 1044036, 15, 1044037 );

I also made a default named Samurai Helm to make it a base helm.

well this Ancient Samurai Helm 1062923 is the cliloc number for this item... but I didnt see anything for just using Samurai Helm since the second number is the number associated with the item itself.

for the name Kabuto
kabuto 1029869
and
kabuto 1029870

although since im getting a little rusty on the names for Japanese armor pieces Im not sure if this is the name of the helm or not. But those would be the numbers that would have to go in those places since I've never been able to get text put in those places to properly work. Thats the only recommendations I have at this point. (used UO Localization to find those numbers)
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