ok nevermind, I took a chance and it is indeed a script...
looks good
you might want to fix this tho
line 45 in ClockWorkAssembly.cs
from
from.SendMessage( "What metall do you wish to use for your golem?" );
to
from.SendMessage( "What metal do you wish to use for your golem?" );
In fact, it seems you mispelled the word Metal throughout the script, tho the above line is the only one that matters as the rest will never be seen, was this done intentionally?
and line 105 "requerd"
from
from.SendMessage("You haven't got the requerd skill for that kind of iron");
to
from.SendMessage("You haven't got the required skill for that kind of iron");
Some more cosmetic stuff...
some of the Golems need "an" instead of "a", such as
Name = "an agapite golem";
Please don't think I'm being an ass by pointing these out. Some people take offence at people pointing out errors. I don't do it to be mean, cruel or rude, I do it cause its the best way to improve scripts.
I'd expect nothing less in regards to my scripts.
Aside from the cosmetic errors, this looks like a very good script, I'll use it.
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