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Old 07-14-2004, 06:47 PM   #10 (permalink)
Wayland Archer
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Join Date: Jun 2004
Posts: 126
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I am having a challenge trying to get this to work properly.. I set down a spawner as follows:
[add movespawner orc "an orc springs from hiding" 3 50
as the instructions give in the example..

and this is what I get:

Active: True
Creature: "orc"
Delay: 00:05:00
HomeRange: 4 (0x4)
Limit: 3 (0x3)
Message: "an orc springs from hiding"
NextSpawn: 7/14/2004 2:47:0...
SpawnChance: 100 (0x64) *for some reason it did not give 50% chance like
instructions said.
SpawnPoint: (0, 0, 0) * I know how to set the SpawnPoint
Team: 0 (0x0)
Item
Amount: 1 (0x1)
Decays: False

How do I get it to spawn more than one orc at a time.. say I would like 3 to jump out? I have tried setting the team value to 3 so it looks like this [code:1] Team: 3 (0x3) [/code:1]. I have also tried setting Limit, Team, and Amount to 3... I just can not get it to mulitiple spawn.

Now I see that it has a decay set to one hour, and I would guess that the spawn would automatically go away in a hours time if not killed by player after the initial spawning. Am I right, or do the spawn simply stay around until someone kills it or it is deleted by a gm?

I realize this is probably considered a stupid set of questions, but, I really do not understand it, and would appreciate help.

Thanks.
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