I just went from 16 to 17 and am running a complicated macro. It seems to be doing the same thing. It leaves a target recticle up. Is there a way to stop it from doing that? I can post the section that causes problems....I use it to move a boat around while I'm afk macro mining.
Code:
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.WalkAction|0
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.WalkAction|0
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.WalkAction|0
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.WalkAction|0
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.SpeechAction|0|603|3|ENU|32|44|6|176|raise anchor
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.SpeechAction|0|603|3|ENU|16|89|right one
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.SpeechAction|0|603|3|ENU|16|89|right one
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
Assistant.Macros.SpeechAction|0|603|3|ENU|16|89|right one
Assistant.Macros.UseSkillAction|14
Assistant.Macros.WaitForTargetAction
Assistant.Macros.PauseAction|00:00:02
yeah, it's raw code... but the "target self" breaks between the moves and the speaking is to catch the world save events. Is there a better way for me to code this?