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Old 08-30-2004, 06:25 AM   #1 (permalink)
Waverian
Hax Your Face.
 
Join Date: Jun 2004
Age: 21
Posts: 820
Default Altering the Add command to dynamically read accesslevel requirements per object

Just something that came to mind when reading this post:

Lag spike when users enter dungeons

Basically what I mean is for the current primary base classes ( namely Mobile and Item class ), have something such as this..

public virtual AccessLevel AccessToAdd{ get{ return AccessLevel.Administrator } }

and then in the Add command have it read the AccessToAdd prop of the object it's trying to create. This way there can be a dynamic way of changing requirement to add things, and gives administrators more freedom to let their lower-access staff still be of sufficient use, while preventing abuse.
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