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Old 09-02-2004, 11:45 AM   #3 (permalink)
Zippy
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Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
Posts: 4,873
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It would be really nice if the the 'que last target and targetself' feature had two separate checkboxes. I would love to have targetself que'd but not lasttarget.
When you hit the 'target random' keys it automatically ques a target, this causes problems for me when I have a spell precasted. Why does it do this? Can you add a toggle for it?

Since razor is used by anywhere from 1500 to 7000 users, I can't possibly accomidate everyone's play styles. It seems to me you need to alter your style a little bit to be more inline with the way the target queues work, or just don't use them. The whole point of the target randoms is to actually target someone, so yeah when you have a spell up its going to use it.

Is the friends agent disabled? I add people to my list, and I click the button that says push to enable but it doesnt seem to filter them. Also it only adds the players name to the box when I have brought their status bar up before targeting, otherwise it says unknown name... and if they go offscreen their name disapears from the list and just leaves their ID.

There was a little bug in this version, to enable/disable it use the "Clear List" button.

I tried adding counters for potions but they don't seem to be counted... I heard others were having problems with this also, so I'll have to look at it.

I'm seeeing both [beneficial target] and [harmful target] popping up over reds I've targeted with the target random nonfriendly... is that sposed to happen? Yes, since its pretty hard to tell what you actually wanted to target them for. If you hit target innocent did you want it to be harmful or beneficial? When you use the random targets and Set Last Target the person selected will become the current harmful and beneficial target. That way you are covered.

If you uncheck the warn when below x reagents box you still receive warning messages... and you get warnings everytime you cast a spell. To stop getting the messages you have to keep it checked and set it to zero if you want them to go away...*shrug* must be a bug

The object delay works well for equiping your armor suit when set to 1000ms but then it severely slows down arming weapons too much if kept that high... would it be possible for a separate delay for arming weapons/shields?
No, when configured properly 1 delay works for everything. Usually you'll want to set this value to 500+ping, so if you ping 100ms to the shard, 600 to 650 should work fine for everything.

When setting up hotkeys, under the macro section, could you please make it display the category the macro is under in the tree? Since all characters share the same macros I group each characters custom macros into their own category but if the macros have the same name I am unable to tell which is which because the treeview doesn't show the category so I have to use really verbose names that identify which character the macro corrosponds to.
Ah, yeah.

When creating a certain macro I have a problem, I hit record, I say 'all stop', I say 'all follow me', then I doubleclick my mount.... and then I stop recording... the macro works fine, but as soon as I restart the game/razor the macro is corrupt.... instead of the second line of the macro being 'say: all follow me' its 'say: 108'.
Prolly a bug...

How about making it so if you hit a custom macro's key while it's playing it will stop the macro like in UOA?
*shrug* Whats wrong with the "Stop" hotkey?

When making custom macros and using the IF statement it would be nice if there was some sort of RazorSysmsg where you could scan for razor messages since they don't show up in the journal.
I'll look into it...

Is there any chance of a {extralargestatbar} ?
{largestatbar} isnt big enough? do yo need one in brail?

I'm on day two of razor usage and so far I'm liking it alot even with the aforementioned issues, thank you for making it. I appreciate your work and you can count on a donation if I ever get a job.
Thanks, every little bit helps :-)
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Zippy, Razor Creator and RunUO Core Developer
The RunUO Software Team

"Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal."
~The Cryptonomicon

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