Since razor is used by anywhere from 1500 to 7000 users, I can't possibly accomidate everyone's play styles. It seems to me you need to alter your style a little bit to be more inline with the way the target queues work, or just don't use them. The whole point of the target randoms is to actually target someone, so yeah when you have a spell up its going to use it.
If I alter my style to conform to the way target random and ques function together then I will have to simply stop pre-casting. That isn't really an option as not being able to pre-cast and que-targets puts me at a severe disadvantage. It also negates these advanced target selection options in your utility which were some of the sole reasons for me switching to razor.
When I hit the target random nonfriendly/red, it's random. It doesn't target the person I want the first time, I have to hit the key numerous times to actually get the right person targeted. If it somehow knew who I wanted to target and selected them the first time it wouldn't be a problem, buttheres no way it could do that.
I can deal with que self and last targets not having separate options, but when I'm scrolling through numerous unfriendlies I would like it if I could find the right one before fireing my precasted spell. I just think it would function better if the target random features worked as a 'set last target random ___' instead.
Which it does, if you turn off queing self/last target, but that's something I just can't play without now though... I could live without lasttarget being queued but without que targsetself I'm ruined. Adding separate checkboxes for targetself and lasttarget would accomidate many more playstyles and make your tool more powerful/flexible which is a good thing imo.
Or maybe a group of 'set last target random x' hotkeys would be better?
No, when configured properly 1 delay works for everything. Usually you'll want to set this value to 500+ping, so if you ping 100ms to the shard, 600 to 650 should work fine for everything.
On osi shards they only allow an action every 1000ms otherwise you get the 'you must wait to perform an action message'. I ping 30-40ms to my home shard and if I hit my dress armor macro with the delay set to 650 it will equip maybe 2 items out of 11. 1000ms is what must be used for it to equip your whole suit flawlessly without hitting the dress macro 6 times.
Having to set it that high causes problems if you want to equip weapons as well because then you are waiting 1000ms before it equips the weapon when a much lower value can be used for just equiping weapons... I've used under 500 with no problems.
*shrug* Whats wrong with the "Stop" hotkey?
I've already used up every comfortable key combo for all my hotkeys, I don't have room for another, and I've used uoa for so many years I'm used to just being able to hit the macro's key again to stop playback and again to restart it. Can't teach an old dog new tricks....
{largestatbar} isnt big enough? do yo need one in brail?
Hehe, no but once again I'm used to UOA's largestatbar which is about a half-inch wider.
I also forgot to post two errors I get the first start razor/uo, the first one is:
System.NullReferenceException: Object reference not set to an instance of an object.
at Assistant.PacketHandlers.ChangeSeason(PacketReader p, PacketHandlerEventArgs args)
at Assistant.PacketHandler.ProcessViewers(ArrayList list, PacketReader p)
the second is:
System.NullReferenceException: Object reference not set to an instance of an object.
at Assistant.PacketHandlers.ExtendedPacket(PacketRead er p, PacketHandlerEventArgs args)
at Assistant.PacketHandler.ProcessViewers(ArrayList list, PacketReader p)
thanks for responding sir.
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