Ok here is my newest thing I got into. Got tired of making Monsters that dropped artifacts etc.. for my players. So i decided to incorporate the Doom stealable Artifacts and about 30 or so new daily/hourly rares. This is a drop and go system. Easy and clean to use
Installation
Drop all files into your customs folder.
Stealing.cs included. If you haven't modified your stealing script, then just extract into your scripts folder.
If you have, then I would suggest comparing the two scripts and making only the necessary additions.
All Players will Need GM Stealing or above to Aquire these Rares/Artifacts. I made my daily/hourly rares stealable, so that way they would not decay if they sat there all day. All you have to do to spawn them is [add spawner and put the type of item you want to spawn in. Set the time delays and your done.
This package does include all of the Working Stealable Doom artifacts as well. Those scripts were not written by me. They were Written by Dark Rage/and Reposted By TRU. I added the Daily/Hourly Rares to the system, and wanted to share them
Heres a list of some of the Daily/Hourly Rares included in this package:
Quote:
1. SnowDrops
2. Ear of Corn
3. Bowl of Flour
4. Chessmen {White and Black)
5. Checkers {Red and Black}
6. Wash Basin
7. Spider Wall Carving
8. Pot of Wax
9. Rolled Map
10. New Whip
11. Ginseng Root
12. Scale Shield
13. Gold Stacked Ingots {Also Iron and Copper as Well}
14. Book of Truth { Might find a pirate to get this}
15. Rabbit on a Spit
16. Magical Crystal
17. Skull Pole
18. Damon Skull {Wonder where Daemons are found}
19. Lizardman Staff {Where Lizardman go to pray}
20. Magical Staff
21. Ninja Mask
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Theres also about 15 more not listed above, not including the Doom stealables.
IF you have any questions or errors with the scripts please let me know.
Reposted this script in a whole new thread as the other one got out of hand, mostly my fault and I apologize