Quote:
|
Originally Posted by ssalter
Now it would be nice if something like this could be the default backpack. I hate the weight restrictions and if a new player could start off with a backpack that would hold up to 500 items with about a 75% weight reduction, that would be cool. I suppose it would be simpler though to figure out a way to change the maxweight that a character can carry, regardless of their strength.
|
*** DISCLAIMER: Not tested due to being at work! ***
I believe that all you would have to do is modify this code
Code:
public static int GetMaxWeight( Mobile m )
{
return 40 + (int)(3.5 * m.Str);
}
in the Scripts/Misc/WeightOverloading.cs file. At least that is what it looks like to me.
Thanks,
Tom Sapp