02-24-2005, 11:52 PM
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#4 (permalink)
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Forum Expert
Join Date: Sep 2002
Location: Houston, Texas
Age: 22
Posts: 3,933
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Quote:
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Originally Posted by Necr0Potenc3
if the author reads this, is the source code correct?
I mean, check these lines in TileMatrix.cs
Code:
string mapDataPath = Client.GetFilePath( "mapdiff{0}.mul", index );
string mapIndexPath = Client.GetFilePath( "mapdiffl{0}.mul", index );
if ( mapDataPath != null && mapIndexPath != null )
m_LandBlocks = PatchLand( matrix, mapDataPath, mapIndexPath );
string staDataPath = Client.GetFilePath( "stadiff{0}.mul", index );
string staIndexPath = Client.GetFilePath( "stadiffl{0}.mul", index );
string staLookupPath = Client.GetFilePath( "stadiffi{0}.mul", index );
I thought the names were "mapdif.." "mapdifl.." "stadif.." "stadifl.." "stadifi.."
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Thats how the source came when I got it from Orbsydia.
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