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Old 02-24-2005, 11:52 PM   #4 (permalink)
TheOutkastDev
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Join Date: Sep 2002
Location: Houston, Texas
Age: 22
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Quote:
Originally Posted by Necr0Potenc3
if the author reads this, is the source code correct?

I mean, check these lines in TileMatrix.cs

Code:
string mapDataPath = Client.GetFilePath( "mapdiff{0}.mul", index );
			string mapIndexPath = Client.GetFilePath( "mapdiffl{0}.mul", index );

			if ( mapDataPath != null && mapIndexPath != null )
				m_LandBlocks = PatchLand( matrix, mapDataPath, mapIndexPath );

			string staDataPath = Client.GetFilePath( "stadiff{0}.mul", index );
			string staIndexPath = Client.GetFilePath( "stadiffl{0}.mul", index );
			string staLookupPath = Client.GetFilePath( "stadiffi{0}.mul", index );
I thought the names were "mapdif.." "mapdifl.." "stadif.." "stadifl.." "stadifi.."
Thats how the source came when I got it from Orbsydia.
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