Here is something to try for dispensing your rewards. It is a questnpc that will hand out rewards based upon player dialog.
I set it up to hand out a 10K bankcheck and a random lev 4-5 piece of magical armor, weapon, or jewelry based upon what the player asks for, but you could set it up to give out whatever you wanted.
Once the reward is given it also uses the XmlQuestAttachment to flag players as having completed the quest with an expiration time that you can set (I made it 10 hours), to limit how frequently they can do the quest and receive a reward.
To try it out, just drop the .npc file either in your main RunUO installation directory, or in a folder name XmlQuestNPC in your main RunUO installation directory.
I also added the spawner to load the npc.
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