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Old 03-16-2005, 12:25 AM   #5 (permalink)
Gator81
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Join Date: Jan 2005
Age: 47
Posts: 176
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Quote:
Originally Posted by ArteGordon
Here is something to try for dispensing your rewards. It is a questnpc that will hand out rewards based upon player dialog.
I set it up to hand out a 10K bankcheck and a random lev 4-5 piece of magical armor, weapon, or jewelry based upon what the player asks for, but you could set it up to give out whatever you wanted.

Once the reward is given it also uses the XmlQuestAttachment to flag players as having completed the quest with an expiration time that you can set (I made it 10 hours), to limit how frequently they can do the quest and receive a reward.

To try it out, just drop the .npc file either in your main RunUO installation directory, or in a folder name XmlQuestNPC in your main RunUO installation directory.

I also added the spawner to load the npc.
Nice, You ROCK, I will put this in and check it out.

thanks...........

I got to look at this, and I wanted to know if the npc could be duplicated? so If i wanted to use it for more then one quest?
and would you know if there is any steps posted somewhere that explains how someone could setup one of the .npc scripts. so i could add or remove anything without messing it up or loosing great amouts of sleep.


thanks

more notes: I installed the questmaster and spawned it, I went and run through the gauntlet as a player and when i got to the end the questmaster just stood there, no matter what i said it didnt seem to trigger him. Am I doing something wrong? I figured that when i came withing 3 spaces from him it should trigger him saying well done choose thy reward or something like that, and i got nothing. I will keep working with it, but if you see something i am doing wrong let me know.
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