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Old 01-23-2006, 09:02 AM   #6 (permalink)
Zyle
Forum Newbie
 
Join Date: Jun 2005
Location: http://www.shadow1980.com
Age: 24
Posts: 93
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Firstly, thanks a lot for the guide - I've managed to get some custom tiles working . I'm having a bit of trouble with animations/paperdoll gumps though. I'm trying to add a custom animation rather than using an existing one. (The Sea Jewel Shield from the UO-Forever website - their stuff is gorgeous!) I downloaded a .MUL and a .UOP file from there but I don't really know what to do next with it.

I followed the steps with a wearable which doesn't have a custom animation - it was a scabbard. It didn't show at all when I equipped it if I put no animation details in, so I tried putting in the bodysash animation. That worked, but it showed as a bodysash on the paperdoll gump as well as just on the ingame animation rather than the new scabbard paperdoll image.

I've also got some .VD files from the uo-pixel.de site for new mobiles and I can't figure out how to use those either. I tried adding the .VDs in the anim tab in mulpatcher, but they still don't show ingame - I get a skeleton image instead. Sorry to be so crappy and useless - any help would be greatly appreciated!

oh, and the new link for UO-Graphics is http://uo-graphics.uo-francophone.net/index_en.php
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